Dev log

Building Game Structure

By Hugo Montembeault
The Forest (Endnight Games, 2014)

The following devlog shows recent developments regarding the creation of Bug Hunter. I present the main gameplay loop, movement mechanics, animations, head-up display, and virtual economy. I also discuss some design considerations underneath the game structure.

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Other Posts

Building Game Structure

Overview of recent progress in the creation of Bug Hunter

Ludo-narrative Self-reflection

Reflection on design hesitations regarding Bug Hunter's narrativity, gameplay, and discourse

Coding Journey

A glance at my initial step into the realm of programming

Backtracking Progress

A look back at Bug Hunter's inception and progress

Setting the Stage

Project baseline and introduction to the website
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